Steve Forde

I'm an indie gamedev from central Massachusetts with over 14 years experience in game UX and UI art.

Glitch's Trip

Glitch's Trip is a vibrant, dual-stick platformer that was developed in Unity. In addition to the core campaign, it features a built-in level editor for players to create and share their own levels.

Responsible for

  • 2D Characters and animations
  • Level assets
  • Cutscenes
  • UI Art
  • Particle FX
  • Marketing and branding materials

Store Link

Developed by
Ransacked Studios

  • 2012-2013
  • PC, Xbox, Switch